I Delight in Your Convulsions

Scheme

When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

The amount of life a player can lose is not bounded by their life total. For example, if your opponents have 1, 2, and 10 life, respectively, when this scheme’s ability resolves, each of them will lose 3 life. This brings their life totals to -2, -1, and 7 life, respectively. You gain 9 life. Then the first two opponents lose the game as a state-based action. (If the first two opponents concede before the triggered ability resolves, however, you’ll gain only 3 life.)
The amount of life a player can lose is not bounded by their life total. For example, if your opponents have 1, 2, and 10 life, respectively, when this scheme’s ability resolves, each of them will lose 3 life. This brings their life totals to -2, -1, and 7 life, respectively. You gain 9 life. Then the first two opponents lose the game as a state-based action. (If the first two opponents concede before the triggered ability resolves, however, you’ll gain only 3 life.)
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