Sinistre affliction (New Phyrexia)
Sinistre affliction back
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Sinistre affliction

Éphémère

Mettez un marqueur -1/-1 sur la créature ciblée, puis proliférez. (Vous choisissez n'importe quel nombre de permanents et/ou de joueurs avec des marqueurs sur eux, puis vous leur donnez à chacun un autre marqueur d'une sorte déjà présente.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The state-based action that removes matching +1/+1 and -1/-1 counters won’t check until after you proliferate and Grim Affliction finishes resolving. It’s possible to remove up to two +1/+1 counters from the creature by choosing to put a second -1/-1 counter on the creature when proliferating.
You may choose the creature you put the -1/-1 counter on to get another -1/-1 counter when proliferating.
The state-based action that removes matching +1/+1 and -1/-1 counters won’t check until after you proliferate and Grim Affliction finishes resolving. It’s possible to remove up to two +1/+1 counters from the creature by choosing to put a second -1/-1 counter on the creature when proliferating.
You may choose the creature you put the -1/-1 counter on to get another -1/-1 counter when proliferating.
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