活力溫泉

結界

活力溫泉進戰場時上面有四個+1/+1指示物。
由你操控且有飾裝的生物具有敏捷異能。(武具,指示物,以及由你操控的靈氣均為飾裝。)
從活力溫泉上移去一個+1/+1指示物:在目標由你操控的生物上放置一個+1/+1指示物。只能於巫術時機起動,且每回合限一次。
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
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