Katana der Ahnen

Artefakt — Ausrüstung

Immer wenn ein Samurai oder ein Krieger, den du kontrollierst, alleine angreift, kannst du bezahlen. Wenn du dies tust, lege das Katana der Ahnen an ihn an.
Die ausgerüstete Kreatur erhält +2/+1.
Ausrüsten (: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step. For example, Ancestral Katana's triggered ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
If you choose to pay as Ancestral Katana's ability resolves, a second triggered ability triggers and players may respond to it. Then, as that second ability resolves, Ancestral Katana becomes attached to the creature that attacked alone.
A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step. For example, Ancestral Katana's triggered ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
If you choose to pay as Ancestral Katana's ability resolves, a second triggered ability triggers and players may respond to it. Then, as that second ability resolves, Ancestral Katana becomes attached to the creature that attacked alone.
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