Felsenburg-Gambit
Hexerei
Jeder Spieler bestimmt eine Karte aus seiner Hand. Dann deckt jeder Spieler diese Karte auf. Der Besitzer der so aufgedeckten Kreaturenkarte mit den geringsten umgewandelten Manakosten bringt diese Karte ins Spiel. Haben zwei oder mehr Kreaturenkarten gemeinsam die niedrigsten Kosten, werden diese alle ins Spiel gebracht.
standard
future
historic
gladiator
pioneer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You don’t have to choose a creature card, but choosing a non creature does nothing except maybe bluff your opponent.
Creature cards which are revealed but are not the lowest cost, or any non-creature cards revealed remain in their owners’ hands and stop being revealed.
Creature cards which are revealed but are not the lowest cost, or any non-creature cards revealed remain in their owners’ hands and stop being revealed.
Rulings
You don’t have to choose a creature card, but choosing a non creature does nothing except maybe bluff your opponent.
Creature cards which are revealed but are not the lowest cost, or any non-creature cards revealed remain in their owners’ hands and stop being revealed.
Creature cards which are revealed but are not the lowest cost, or any non-creature cards revealed remain in their owners’ hands and stop being revealed.
Your collection? Your decks?
Want to manage your collection and/or create decks?