Chishiro, a Lâmina Despedaçada

Criatura Lendária — Cobra Samurai

Toda vez que uma Aura ou um Equipamento entrar no campo de batalha sob seu controle, crie uma ficha de criatura Espírito vermelha 2/2 com ameaçar.
No início de sua etapa final, coloque um marcador +1/+1 em cada criatura modificada que você controla. (Os Equipamentos, as Auras que você controla e os marcadores são modificações.)

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
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