祝いの神

クリーチャー — スピリット

あなたがコントロールしていて改善されているクリーチャー1体が攻撃するたび、あなたのライブラリーの一番上にあるカード1枚を追放する。このターン、あなたはそのカードをプレイしてもよい。(装備品やあなたがコントロールしているオーラがついているかカウンターが置かれているクリーチャーは改善されている。)
あなたが追放領域から呪文を唱えるたび、あなたがコントロールしているクリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。

3/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You must still pay all costs and follow all normal timing rules to play a card this way. For example, you may play a land this way only during your own main phase while the stack is empty, and only if you have not yet played a land this turn.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
An Aura controlled by an opponent does not cause a creature you control to be modified.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
You must still pay all costs and follow all normal timing rules to play a card this way. For example, you may play a land this way only during your own main phase while the stack is empty, and only if you have not yet played a land this turn.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
An Aura controlled by an opponent does not cause a creature you control to be modified.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
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