Перри, Крошитель
Легендарное Существо — Носорог Солдат
Когда Перри выходит на поле битвы, положите один жетон щита на целевое существо. (Если оно должно получить повреждения или быть уничтожено, вместо этого удалите с него один жетон щита.)
Каждый раз, когда Перри атакует, целевое существо под вашим контролем получает Пробивной удар и +X/+X до конца хода, где Х — количество различных типов жетонов среди перманентов под вашим контролем.
Каждый раз, когда Перри атакует, целевое существо под вашим контролем получает Пробивной удар и +X/+X до конца хода, где Х — количество различных типов жетонов среди перманентов под вашим контролем.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Shield counters don't prevent players from sacrificing creatures.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Shield counters don't prevent players from sacrificing creatures.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
Rulings
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Shield counters don't prevent players from sacrificing creatures.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
Removing a shield counter in this way isn't the same as regenerating a creature.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Shield counters don't prevent players from sacrificing creatures.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
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