꿈틀거리는 타르 구덩이

대지

꿈틀거리는 타르 구덩이는 탭된 채로 전장에 들어온다.
: 또는 를 추가한다.
: 꿈틀거리는 타르 구덩이는 턴종료까지 3/2 청색 및 흑색 정령 생물이 되고 이번 턴에는 방어될 수 없다. 그 생물은 여전히 대지다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A land that becomes a creature may be affected by “summoning sickness.” You can't attack with it or use any of its abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
A land that becomes a creature may be affected by “summoning sickness.” You can't attack with it or use any of its abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
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