シッセイの後裔、シャナ

伝説のクリーチャー — 人間・戦士

シッセイの後裔、シャナは、対戦相手がコントロールしている能力の対象にならない。
シッセイの後裔、シャナは、あなたがコントロールしているクリーチャー1体につき+1/+1の修整を受ける。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

As long as it’s on the battlefield, Shanna’s last ability will count itself, so it’ll be at least 1/1.
Spells your opponents control can target Shanna.
Shanna’s ability that modifies its power and toughness applies only while it’s on the battlefield. In all other zones, it’s a 0/0 creature card.
Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to Shanna may become lethal if other creatures you control leave the battlefield during that turn.
As long as it’s on the battlefield, Shanna’s last ability will count itself, so it’ll be at least 1/1.
Spells your opponents control can target Shanna.
Shanna’s ability that modifies its power and toughness applies only while it’s on the battlefield. In all other zones, it’s a 0/0 creature card.
Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to Shanna may become lethal if other creatures you control leave the battlefield during that turn.
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