Fynn, le porteur de croc

Créature légendaire : humain et guerrier

Contact mortel
À chaque fois qu'une créature avec le contact mortel que vous contrôlez inflige des blessures de combat à un joueur, ce joueur gagne deux marqueurs « poison ». (Un joueur qui a au moins dix marqueurs « poison » perd la partie.)

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Losing the game because a player (preferably an opponent) has ten or more poison counters is a rule of the game. Fynn doesn’t have to still be on the battlefield when someone (preferably an opponent) gets their tenth poison counter.
Losing the game because a player (preferably an opponent) has ten or more poison counters is a rule of the game. Fynn doesn’t have to still be on the battlefield when someone (preferably an opponent) gets their tenth poison counter.
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