Zügel ergreifen (Mirrodin)
Zügel ergreifen back
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Zügel ergreifen

Spontanzauber

Bestimme eines —
• Bis zum Ende des Zuges erhältst du die Kontrolle über eine Kreatur deiner Wahl, und sie erhält Eile.
• Opfere eine Kreatur. Zügel ergreifen fügt einer Kreatur oder einem Spieler deiner Wahl Schadenspunkte in Höhe der Stärke der geopferten Kreatur zu.
Verflechtung (Bestimme beides, falls du die Verflechtungskosten bezahlst.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you cast this with Entwine, you don’t get priority in the middle of resolution. You can’t steal something, do anything (like attack with it), and then sacrifice it.
If you choose the “sacrifice a creature” mode, you choose the target of the damage on announcement, but don’t choose what to sacrifice until resolution. You must sacrifice a creature when Grab the Reins resolves, even if you don’t want to. If you don’t control any creatures at that time, Grab the Reins deals no damage.
If you pay the entwine cost, you can sacrifice the creature you gain control of with Grab the Reins.
If you cast this with Entwine, you don’t get priority in the middle of resolution. You can’t steal something, do anything (like attack with it), and then sacrifice it.
If you choose the “sacrifice a creature” mode, you choose the target of the damage on announcement, but don’t choose what to sacrifice until resolution. You must sacrifice a creature when Grab the Reins resolves, even if you don’t want to. If you don’t control any creatures at that time, Grab the Reins deals no damage.
If you pay the entwine cost, you can sacrifice the creature you gain control of with Grab the Reins.
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