時間ふるい (Mirrodin)
時間ふるい back
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時間ふるい

アーティファクト

各プレイヤーのアップキープの開始時に、各プレイヤーは自分のライブラリーの一番上のカードをゲームから取り除く。 それらの内、点数でみたマナ・コストが最も高いカードを取り除いたプレイヤーは、このターンの後に追加のターンを得る。 点数でみたマナ・コストが最も高いプレイヤーが複数いる場合、それらのプレイヤーだけでこの手順を繰り返し、1人のプレイヤーを決める。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a player fails to exile a card, they can’t take the extra turn.
If two or more Timesifters are on the battlefield, keep a careful record of which players get which extra turns. With two Timesifters on the battlefield, two extra turns are created for each turn taken.
Each time there’s a tie for the highest cost, only the players involved in the tie continue.
If multiple extra turns are created in a game, the most recently created extra turn is taken first.
Each player must exile the top card of their library at the start of each upkeep step.
A land card has a converted mana cost of 0.
Remember which player would have taken the next turn if Timesifter’s ability hadn’t triggered the first time. After Timesifter leaves the battlefield and all extra turns have been taken, that player takes the next turn.
In Two-Headed Giant, triggers only once per upkeep, not once for each player.
If a player fails to exile a card, they can’t take the extra turn.
If two or more Timesifters are on the battlefield, keep a careful record of which players get which extra turns. With two Timesifters on the battlefield, two extra turns are created for each turn taken.
Each time there’s a tie for the highest cost, only the players involved in the tie continue.
If multiple extra turns are created in a game, the most recently created extra turn is taken first.
Each player must exile the top card of their library at the start of each upkeep step.
A land card has a converted mana cost of 0.
Remember which player would have taken the next turn if Timesifter’s ability hadn’t triggered the first time. After Timesifter leaves the battlefield and all extra turns have been taken, that player takes the next turn.
In Two-Headed Giant, triggers only once per upkeep, not once for each player.
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