致燃恶戏魔 // 烁亮嗜血魔
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生物 ~ - 魔鬼 // 生物 ~ - 非瑞人/魔鬼

:转化致燃恶戏魔。只能于法术时机起动。(用或2点生命来支付。) // 当烁亮嗜血魔死去时,每位对手各牺牲一个神器或生物。

2 // 3/1 // 2
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If an opponent controls only artifacts and no creatures, or vice versa, they must sacrifice one. They can’t choose to sacrifice an artifact and then fail to do so while they control a creature.
If an opponent controls only artifacts and no creatures, or vice versa, they must sacrifice one. They can’t choose to sacrifice an artifact and then fail to do so while they control a creature.
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