Santo Traft e Rem Karolus

Criatura Lendária — Espírito Humano

Toda vez que Santo Traft e Rem Karolus se tornar virado, crie uma ficha de criatura Humano vermelha 1/1 se esta for a primeira vez que esta habilidade é resolvida neste turno. Se for a segunda vez, crie uma ficha de criatura Espírito azul 1/1 com voar. Se for a terceira vez, crie uma ficha de criatura Anjo branca 4/4 com voar.
Toda vez que você conjurar uma mágica que tenha convocar, desvire Santo Traft e Rem Karolus.

3/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If it’s the fourth or subsequent time the first ability has resolved in a turn, nothing happens.
The last ability of Saint Traft and Rem Karolus will trigger whether you tapped any creatures to pay for the spell or not, as long as it has convoke.
If it’s the fourth or subsequent time the first ability has resolved in a turn, nothing happens.
The last ability of Saint Traft and Rem Karolus will trigger whether you tapped any creatures to pay for the spell or not, as long as it has convoke.
Your collection? Your decks?
Want to manage your collection and/or create decks?
0.18€


Linked cards

Links
MCT Tags