Nachbarschaftswache

Kreatur — Einhorn

Immer wenn eine andere Kreatur mit Stärke 2 oder weniger unter deiner Kontrolle ins Spiel kommt, erhält eine Kreatur deiner Wahl, die du kontrollierst, +1/+1 bis zum Ende des Zuges.

2/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Neighborhood Guardian’s ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, the target creature will still get +1/+1 until end of turn.
Neighborhood Guardian’s ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, the target creature will still get +1/+1 until end of turn.
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