Fiutatore Magnetico

Creatura Artefatto — Costrutto

Quando il Fiutatore Magnetico entra nel campo di battaglia, rimetti sul campo di battaglia una carta Equipaggiamento bersaglio dal tuo cimitero assegnata al Fiutatore Magnetico.
Ogniqualvolta sacrifichi un artefatto, metti un segnalino +1/+1 sul Fiutatore Magnetico.

4/4
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You may target an Equipment card that can’t legally be attached to Magnetic Snuffler with its first ability. If you do, it will enter the battlefield unattached.
You may target an Equipment card that can’t legally be attached to Magnetic Snuffler with its first ability. If you do, it will enter the battlefield unattached.
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