Caught Red-Handed

Instant

This spell can't be countered. (This includes by the ward ability.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected.
If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected.
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