Kriegerischer Impuls
Verzauberung — Aura
Verzaubert eine Kreatur
Die verzauberte Kreatur erhält +1/+1 und ist angestachelt. (Sie greift in jedem Kampf an, falls möglich, und greift einen anderen Spieler als dich an, falls möglich.)
Immer wenn die verzauberte Kreatur angreift, erhält jede andere Kreatur, die einen deiner Gegner angreift, +1/+1 bis zum Ende des Zuges.
Die verzauberte Kreatur erhält +1/+1 und ist angestachelt. (Sie greift in jedem Kampf an, falls möglich, und greift einen anderen Spieler als dich an, falls möglich.)
Immer wenn die verzauberte Kreatur angreift, erhält jede andere Kreatur, die einen deiner Gegner angreift, +1/+1 bis zum Ende des Zuges.
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gladiator
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modern
legacy
pauper
vintage
penny
commander
brawl
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paupercommander
duel
oldschool
premodern
Rulings
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents who hasn't goaded it. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
Being goaded more than once by the same player is redundant.
If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
Attacking with a goaded creature doesn't cause it to stop being goaded.
If a goaded creature doesn't meet any of the above exceptions and can attack, it must attack a player other than a player who goaded it if able. It the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or a player who goaded it.
Being goaded more than once by the same player is redundant.
If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
Attacking with a goaded creature doesn't cause it to stop being goaded.
If a goaded creature doesn't meet any of the above exceptions and can attack, it must attack a player other than a player who goaded it if able. It the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or a player who goaded it.
Rulings
If a creature you control has been goaded by multiple opponents, it must attack one of your opponents who hasn't goaded it. If a creature you control has been goaded by each of your opponents, you choose which opponent it attacks.
Being goaded more than once by the same player is redundant.
If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
Attacking with a goaded creature doesn't cause it to stop being goaded.
If a goaded creature doesn't meet any of the above exceptions and can attack, it must attack a player other than a player who goaded it if able. It the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or a player who goaded it.
Being goaded more than once by the same player is redundant.
If a goaded creature can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
If you goad a creature you control, it must attack and it must attack a player rather than a planeswalker.
Attacking with a goaded creature doesn't cause it to stop being goaded.
If a goaded creature doesn't meet any of the above exceptions and can attack, it must attack a player other than a player who goaded it if able. It the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or a player who goaded it.
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