Escadaria do Sepulcro
World Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.
At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Both the cumulative upkeep and the triggered ability trigger at the beginning of upkeep, so you can choose what order they resolve.
You control the triggered ability, but each player controls the token creature they put onto the battlefield due to the ability’s effect.
If something changes the names of the tokens, then the “at end of turn” ability will still destroy them.
Does not put the Zombies onto the battlefield if this card is not still on the battlefield when its ability resolves.
All the tokens are put onto the battlefield simultaneously.
This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners’ graveyards. This is a state-based action called the “world rule.” The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they’re both put into their owners’ graveyards.
You control the triggered ability, but each player controls the token creature they put onto the battlefield due to the ability’s effect.
If something changes the names of the tokens, then the “at end of turn” ability will still destroy them.
Does not put the Zombies onto the battlefield if this card is not still on the battlefield when its ability resolves.
All the tokens are put onto the battlefield simultaneously.
This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners’ graveyards. This is a state-based action called the “world rule.” The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they’re both put into their owners’ graveyards.
Rulings
Both the cumulative upkeep and the triggered ability trigger at the beginning of upkeep, so you can choose what order they resolve.
You control the triggered ability, but each player controls the token creature they put onto the battlefield due to the ability’s effect.
If something changes the names of the tokens, then the “at end of turn” ability will still destroy them.
Does not put the Zombies onto the battlefield if this card is not still on the battlefield when its ability resolves.
All the tokens are put onto the battlefield simultaneously.
This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners’ graveyards. This is a state-based action called the “world rule.” The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they’re both put into their owners’ graveyards.
You control the triggered ability, but each player controls the token creature they put onto the battlefield due to the ability’s effect.
If something changes the names of the tokens, then the “at end of turn” ability will still destroy them.
Does not put the Zombies onto the battlefield if this card is not still on the battlefield when its ability resolves.
All the tokens are put onto the battlefield simultaneously.
This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners’ graveyards. This is a state-based action called the “world rule.” The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they’re both put into their owners’ graveyards.
Your collection? Your decks?
Want to manage your collection and/or create decks?