原初の敵対者

クリーチャー — 狼

トランプル
原初の敵対者が戦場に出たとき、あなたはを望む回数支払ってもよい。あなたがこのコストを1回以上支払ったとき、あなたがコントロールしている、その回数を最大とする数の土地を対象とする。原初の敵対者の上にその回数に等しい数の+1/+1カウンターを置く。その後、それらの土地は速攻を持つ3/3の狼・クリーチャーになる。それらは土地でもある。

4/3
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had.
After you pay the cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had.
After you pay the cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
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