Pteramandra de eterium
Criatura artefacto — Draco salamandra
Vuela.
La Pteramandra de eterium solo puede bloquear criaturas con la habilidad de volar.
: Adaptar 4. Te cuesta menos activar esta habilidad por cada otro artefacto que controlas. (Si esta criatura no tiene contadores +1/+1 sobre ella, pon cuatro contadores +1/+1 sobre ella.)
La Pteramandra de eterium solo puede bloquear criaturas con la habilidad de volar.
: Adaptar 4. Te cuesta menos activar esta habilidad por cada otro artefacto que controlas. (Si esta criatura no tiene contadores +1/+1 sobre ella, pon cuatro contadores +1/+1 sobre ella.)
1/1
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Rulings
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Rulings
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
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