Kartenzeichnerin der Turbulenz

Kreatur — Meervolk, Räuber

Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, erhältst du (eine Energiemarke).
, bezahle sechs : Ziehe drei Karten.

1/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
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