Micoprole Semeadora (Modern Horizons 3)
Micoprole Semeadora back
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Micoprole Semeadora

Criatura — Eldrazi Fungo

Desprovido
Reforçar
Quando você conjurar esta mágica, procure em seu grimório um card de terreno, coloque-o no campo de batalha e depois embaralhe.
Quando você conjurar esta mágica, se ela tiver sido reforçada, exile o terreno alvo.

3/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Sowing Mycospawn's triggered abilities will resolve before Sowing Mycospawn does. If Sowing Mycospawn is countered or otherwise leaves the stack in response to those triggered abilities, the triggered abilities will still resolve as normal.
Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
Devoid works in all zones, not just on the battlefield.
Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
Sowing Mycospawn's triggered abilities will resolve before Sowing Mycospawn does. If Sowing Mycospawn is countered or otherwise leaves the stack in response to those triggered abilities, the triggered abilities will still resolve as normal.
Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
Devoid works in all zones, not just on the battlefield.
Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
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