standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If So Shiny is itself a token, its enters-the-battlefield ability will trigger.
So Shiny's triggered ability checks whether you control a token after it enters the battlefield to see if it triggers. If you don't, the ability won't trigger at all. The ability will check again as it tries to resolve. If you don't control a token at that time, the ability won't do anything. It doesn't have to be the same token for each check, however.
So Shiny's triggered ability checks whether you control a token after it enters the battlefield to see if it triggers. If you don't, the ability won't trigger at all. The ability will check again as it tries to resolve. If you don't control a token at that time, the ability won't do anything. It doesn't have to be the same token for each check, however.
Rulings
If So Shiny is itself a token, its enters-the-battlefield ability will trigger.
So Shiny's triggered ability checks whether you control a token after it enters the battlefield to see if it triggers. If you don't, the ability won't trigger at all. The ability will check again as it tries to resolve. If you don't control a token at that time, the ability won't do anything. It doesn't have to be the same token for each check, however.
So Shiny's triggered ability checks whether you control a token after it enters the battlefield to see if it triggers. If you don't, the ability won't trigger at all. The ability will check again as it tries to resolve. If you don't control a token at that time, the ability won't do anything. It doesn't have to be the same token for each check, however.
Your collection? Your decks?
Want to manage your collection and/or create decks?