Silvantropo Abominevole
Creatura Neve — Silvantropo
Travolgere
La forza e la costituzione del Silvantropo Abominevole sono pari al numero di permanenti neve che controlli.
Quando il Silvantropo Abominevole entra nel campo di battaglia, TAPpa una creatura bersaglio controllata da un avversario. Quella creatura non STAPpa durante il prossimo STAP del suo controllore.
La forza e la costituzione del Silvantropo Abominevole sono pari al numero di permanenti neve che controlli.
Quando il Silvantropo Abominevole entra nel campo di battaglia, TAPpa una creatura bersaglio controllata da un avversario. Quella creatura non STAPpa durante il prossimo STAP del suo controllore.
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gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Abominable Treefolk’s last ability can target a creature that’s already tapped. That creature won’t untap during its controller’s next untap step.
As long as Abominable Treefolk is on the battlefield, its first ability will count itself, so it’ll be at least 1/1.
The ability that defines Abominable Treefolk’s power and toughness works in all zones, not just the battlefield.
As long as Abominable Treefolk is on the battlefield, its first ability will count itself, so it’ll be at least 1/1.
The ability that defines Abominable Treefolk’s power and toughness works in all zones, not just the battlefield.
Rulings
Abominable Treefolk’s last ability can target a creature that’s already tapped. That creature won’t untap during its controller’s next untap step.
As long as Abominable Treefolk is on the battlefield, its first ability will count itself, so it’ll be at least 1/1.
The ability that defines Abominable Treefolk’s power and toughness works in all zones, not just the battlefield.
As long as Abominable Treefolk is on the battlefield, its first ability will count itself, so it’ll be at least 1/1.
The ability that defines Abominable Treefolk’s power and toughness works in all zones, not just the battlefield.
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