ズーラポートの鎖魔道士 (Mystery Booster)
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ズーラポートの鎖魔道士

クリーチャー — 人間・シャーマン・同盟者

盟友 ― , あなたがコントロールするアンタップ状態の同盟者を1体タップする:対戦相手1人を対象とする。そのプレイヤーは2点のライフを失う。

4/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use [the tap symbol].)
To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use [the tap symbol].)
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