Thieves' Guild Enforcer (Core Set 2021)
Thieves' Guild Enforcer back
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Thieves' Guild Enforcer

Creature — Human Rogue

Flash
Whenever this creature or another Rogue you control enters, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, this creature gets +2/+1 and has deathtouch.

1/1
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Thieves' Guild Enforcer gains deathtouch only after dealing damage (most likely because another creature was dealt lethal damage at the same time that Thieves' Guild Enforcer dealt damage), the damage it dealt won't be from a source with deathtouch.
Thieves' Guild Enforcer gets +2/+1 just once, no matter how many opponents have eight or more cards in their graveyard and no matter how many cards they have past the eighth.
If Thieves' Guild Enforcer gains deathtouch only after dealing damage (most likely because another creature was dealt lethal damage at the same time that Thieves' Guild Enforcer dealt damage), the damage it dealt won't be from a source with deathtouch.
Thieves' Guild Enforcer gets +2/+1 just once, no matter how many opponents have eight or more cards in their graveyard and no matter how many cards they have past the eighth.
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