standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The ability of Keral Keep Disciples resolves before the ability that caused it to trigger.
In a Two-Headed Giant game, the ability of Keral Keep Disciples causes the opposing team to lose 2 life.
In a Two-Headed Giant game, the ability of Keral Keep Disciples causes the opposing team to lose 2 life.
Rulings
The ability of Keral Keep Disciples resolves before the ability that caused it to trigger.
In a Two-Headed Giant game, the ability of Keral Keep Disciples causes the opposing team to lose 2 life.
In a Two-Headed Giant game, the ability of Keral Keep Disciples causes the opposing team to lose 2 life.
Your collection? Your decks?
Want to manage your collection and/or create decks?