Alma de Theros
Criatura — Avatar
Vigilância
: As criaturas que você controla recebem +2/+2 e ganham iniciativa e vínculo com a vida até o final do turno.
, Exile Alma de Theros do seu cemitério: As criaturas que você controla recebem +2/+2 e ganham iniciativa e vínculo com a vida até o final do turno.
: As criaturas que você controla recebem +2/+2 e ganham iniciativa e vínculo com a vida até o final do turno.
, Exile Alma de Theros do seu cemitério: As criaturas que você controla recebem +2/+2 e ganham iniciativa e vínculo com a vida até o final do turno.
6/6
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Exiling the Soul from your graveyard is part of the last ability’s activation cost. A player can’t remove the Soul in response to prevent you from activating the ability.
You can activate the last ability only if the Soul is in your graveyard.
You can activate the last ability only if the Soul is in your graveyard.
Rulings
Exiling the Soul from your graveyard is part of the last ability’s activation cost. A player can’t remove the Soul in response to prevent you from activating the ability.
You can activate the last ability only if the Soul is in your graveyard.
You can activate the last ability only if the Soul is in your graveyard.
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