Addomesticare (Magic 2014)
Addomesticare back
Click to flip the card
Addomesticare

Incantesimo — Aura

Incanta creaturaControlli la creatura incantata.All'inizio della tua sottofase finale, se la forza della creatura incantata è pari o superiore a 4, sacrifica Addomesticare.
_alt_flag_ru
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature’s power is checked only when the triggered ability triggers and resolves.
If an effect changes the enchanted creature’s power until end of turn, it will still have the modified power during your end step.
Domestication’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if the enchanted creature’s power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature’s power is 3 or less by the time it resolves.
Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature’s power is checked only when the triggered ability triggers and resolves.
If an effect changes the enchanted creature’s power until end of turn, it will still have the modified power during your end step.
Domestication’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if the enchanted creature’s power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature’s power is 3 or less by the time it resolves.
Your collection? Your decks?
Want to manage your collection and/or create decks?
0.14€


Linked cards

Links
MCT Tags

Removal