墓への呼び声 (Magic 2012)
墓への呼び声 back
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墓への呼び声

エンチャント

各プレイヤーのアップキープの開始時に、そのプレイヤーはゾンビでないクリーチャーを1体生け贄に捧げる。
終了ステップの開始時に、戦場にクリーチャーがいない場合、墓への呼び声を生け贄に捧げる。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a player controls no creatures, or each creature they control is a Zombie, that player does nothing when the first ability resolves.
If there is at least one creature on the battlefield at the beginning of the end step, the last ability won’t trigger. If it does trigger, but a creature enters the battlefield before it resolves, the ability won’t do anything when it resolves. Call to the Grave’s controller won’t sacrifice it.
In a Two-Headed Giant game, Call to the Grave will trigger twice during each team’s upkeep, once for each player. Each of the two players will sacrifice a non-Zombie creature when the ability referring to that player resolves.
If a player controls no creatures, or each creature they control is a Zombie, that player does nothing when the first ability resolves.
If there is at least one creature on the battlefield at the beginning of the end step, the last ability won’t trigger. If it does trigger, but a creature enters the battlefield before it resolves, the ability won’t do anything when it resolves. Call to the Grave’s controller won’t sacrifice it.
In a Two-Headed Giant game, Call to the Grave will trigger twice during each team’s upkeep, once for each player. Each of the two players will sacrifice a non-Zombie creature when the ability referring to that player resolves.
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