活力の力線 (Magic 2011)
活力の力線 back
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活力の力線

エンチャント

活力の力線があなたのゲーム開始時の手札にある場合、あなたはそれが戦場に出ている状態でゲームを開始してもよい。
あなたがコントロールするクリーチャーは+0/+1の修整を受ける。
クリーチャーが1体あなたのコントロール下で戦場に出るたび、あなたは1点のライフを得てもよい。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Leyline of Vitality and a creature enter the battlefield under your control at the same time, Leyline of Vitality’s third ability will trigger.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
If Leyline of Vitality and a creature enter the battlefield under your control at the same time, Leyline of Vitality’s third ability will trigger.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
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