Hüterin des Inneren Himmels

Kreatur — Mensch, Soldat

Solange drei oder mehr Marken auf der Hüterin des Inneren Himmels liegen, hat sie Flugfähigkeit und Wachsamkeit.
Tappe drei ungetappte Artefakte und/oder Kreaturen, die du kontrollierst: Lege eine +1/+1-Marke auf die Hüterin des Inneren Himmels. Hellsicht 1. Aktiviere diese Fähigkeit wie eine Hexerei.

1/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can tap any three untapped artifacts and/or creatures you control, including Warden of the Inner Sky itself and other creatures you haven't controlled continuously since the beginning of your most recent turn, to pay the cost of Warden of the Inner Sky's activated ability.
You can tap any three untapped artifacts and/or creatures you control, including Warden of the Inner Sky itself and other creatures you haven't controlled continuously since the beginning of your most recent turn, to pay the cost of Warden of the Inner Sky's activated ability.
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