突袭斩获

结界

由你操控的生物得+1/+0。
每当一个由你操控的战士对任一牌手造成战斗伤害时,你可以支付1点生命。若你如此作,则抓一张牌。
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You decide whether to pay 1 life as the triggered ability resolves. You may do this only once per ability (in other words, once per Warrior that deals combat damage to a player).
You decide whether to pay 1 life as the triggered ability resolves. You may do this only once per ability (in other words, once per Warrior that deals combat damage to a player).
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