Ascendance marduenne (Khans of Tarkir)
Ascendance marduenne back
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Ascendance marduenne

Enchantement

À chaque fois qu'une créature non-jeton que vous contrôlez attaque, mettez sur le champ de bataille un jeton de créature 1/1 rouge Gobelin, engagé et attaquant.
Sacrifiez l'Ascendance marduenne : Les créatures que vous contrôlez gagnent +0/+3 jusqu'à la fin du tour.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Although the tokens are attacking, they were never declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example).
As the Goblin token enters the battlefield, you choose which opponent or opposing planeswalker it’s attacking. It doesn’t have to attack the same opponent or opposing planeswalker that the original creature is attacking.
Although the tokens are attacking, they were never declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example).
As the Goblin token enters the battlefield, you choose which opponent or opposing planeswalker it’s attacking. It doesn’t have to attack the same opponent or opposing planeswalker that the original creature is attacking.
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Value
0.43€


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