지독한 주먹질 (Khans of Tarkir)
지독한 주먹질 back
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지독한 주먹질

집중마법

당신이 조종하는 생물과 당신이 조종하지 않는 생물을 목표로 정한다. 그 두 생물은 서로 싸운다.
흉포 — 당신이 공격력이 4 이상인 생물을 조종한다면, 두 생물이 싸우기 전에 당신이 조종하는 생물은 턴종료까지 +2/+2를 받는다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.
If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.
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