Agarre de dragón
Encantamiento — Aura
Ferocidad — Si controlas una criatura con fuerza de 4 o más, puedes lanzar el Agarre de dragón como si tuviera la habilidad de destello. (Puedes lanzarlo en cualquier momento en que pudieras lanzar un instantáneo.)
Encantar criatura.
La criatura encantada obtiene +2/+0 y tiene la habilidad de dañar primero.
Encantar criatura.
La criatura encantada obtiene +2/+0 y tiene la habilidad de dañar primero.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you’re using Dragon Grip’s ferocious ability to cast it as though it had flash, you must control a creature with power 4 or greater only as you begin the casting process and put Dragon Grip on the stack. Losing control of that creature while casting Dragon Grip (perhaps because you sacrificed it to activate a mana ability), or in response to Dragon Grip won’t affect Dragon Grip on the stack.
You must cast Dragon Grip at the latest during the declare blockers step after blockers are declared if you want first strike to matter during that combat.
You must cast Dragon Grip at the latest during the declare blockers step after blockers are declared if you want first strike to matter during that combat.
Rulings
If you’re using Dragon Grip’s ferocious ability to cast it as though it had flash, you must control a creature with power 4 or greater only as you begin the casting process and put Dragon Grip on the stack. Losing control of that creature while casting Dragon Grip (perhaps because you sacrificed it to activate a mana ability), or in response to Dragon Grip won’t affect Dragon Grip on the stack.
You must cast Dragon Grip at the latest during the declare blockers step after blockers are declared if you want first strike to matter during that combat.
You must cast Dragon Grip at the latest during the declare blockers step after blockers are declared if you want first strike to matter during that combat.
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