Koll, le maître-forgeron (Kaldheim)
Koll, le maître-forgeron back
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Koll, le maître-forgeron

Créature légendaire : nain et guerrier

À chaque fois qu'une autre créature non-jeton que vous contrôlez meurt, si elle était enchantée ou équipée, renvoyez-la dans la main de son propriétaire.
Les jetons de créature que vous contrôlez qui sont enchantés ou équipés gagnent +1/+1.

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A creature token you control that’s enchanted or equipped gets only +1/+1 from Koll’s last ability, no matter how many Auras and Equipment are attached to that creature.
A creature token you control is enchanted or equipped if there’s an Aura or an Equipment attached to it. You don’t have to control that Aura or Equipment.
A creature token you control that’s enchanted or equipped gets only +1/+1 from Koll’s last ability, no matter how many Auras and Equipment are attached to that creature.
A creature token you control is enchanted or equipped if there’s an Aura or an Equipment attached to it. You don’t have to control that Aura or Equipment.
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