變節枷鎖 (Kaldheim)
變節枷鎖 back
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變節枷鎖

巫術

獲得目標生物的操控權直到回合結束。重置該生物。直到回合結束,它獲得敏捷異能與「每當此生物造成傷害時,消滅目標裝備在其上的武具。」
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The triggered ability gained by the creature will trigger when that creature deals any damage, not just combat damage.
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Shackles of Treachery can target any creature, including one that’s already untapped or one that doesn’t have any Equipment attached to it.
If that ability triggers, you must choose a legal target if one is available. It doesn’t matter who controls the Equipment attached to the creature. If that Equipment is no longer attached to the creature as the ability tries to resolve, the ability won’t resolve and the Equipment won’t be destroyed.
The triggered ability gained by the creature will trigger when that creature deals any damage, not just combat damage.
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Shackles of Treachery can target any creature, including one that’s already untapped or one that doesn’t have any Equipment attached to it.
If that ability triggers, you must choose a legal target if one is available. It doesn’t matter who controls the Equipment attached to the creature. If that Equipment is no longer attached to the creature as the ability tries to resolve, the ability won’t resolve and the Equipment won’t be destroyed.
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