Seedtime (Judgment)
Seedtime back
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Seedtime

Instant

Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You only get an extra turn if an opponent cast a blue spell this turn prior to this spell resolving. Note that “casting” a spell only requires it to be announced, so an unresolved spell still counts as having been cast.
You only get an extra turn if an opponent cast a blue spell this turn prior to this spell resolving. Note that “casting” a spell only requires it to be announced, so an unresolved spell still counts as having been cast.
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