越货鬼怪

生物 ~鬼怪/浪客

敏捷(此生物受你操控时便能攻击与。)
:另一个目标力量等于或小于2的生物本回合不能被阻挡。

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target creature’s power is greater than 2 as the activated ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 2 after the ability resolves, it still can’t be blocked that turn.
If the target creature’s power is greater than 2 as the activated ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 2 after the ability resolves, it still can’t be blocked that turn.
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