Aspirante al Nome di Guerra

Creatura — Guerriero Umano

Incursione — L'Aspirante al Nome di Guerra entra nel campo di battaglia con un segnalino +1/+1 se hai attaccato in questo turno.
L'Aspirante al Nome di Guerra non può essere bloccata da creature con forza pari o inferiore a 1.

2/1
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once a creature legally blocks War-Name Aspirant, changing that creature’s power to 1 or less won’t change or undo that block.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Once a creature legally blocks War-Name Aspirant, changing that creature’s power to 1 or less won’t change or undo that block.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
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