Kriegsnamen-Anwärterin

Kreatur — Mensch, Krieger

Überfall — Die Kriegsnamen-Anwärterin kommt mit einer +1/+1-Marke ins Spiel, falls du in diesem Zug angegriffen hast.
Die Kriegsnamen-Anwärterin kann von Kreaturen mit Stärke 1 oder weniger nicht geblockt werden.

2/1
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once a creature legally blocks War-Name Aspirant, changing that creature’s power to 1 or less won’t change or undo that block.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Once a creature legally blocks War-Name Aspirant, changing that creature’s power to 1 or less won’t change or undo that block.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
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