위험한 항해

순간마법

당신이 조종하지 않는 대지가 아닌 지속물을 목표로 정한다. 그 지속물을 소유자의 손으로 되돌린다. 그 지속물의 전환마나비용이 2 이하라면, 점술 2를 한다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Use the permanent’s converted mana cost as it existed on the battlefield to determine whether you scry.
If a permanent has in its mana cost, X is considered to be 0.
If the target permanent is an illegal target by the time Perilous Voyage resolves, the entire spell doesn’t resolve. You won’t scry.
There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
Use the permanent’s converted mana cost as it existed on the battlefield to determine whether you scry.
If a permanent has in its mana cost, X is considered to be 0.
If the target permanent is an illegal target by the time Perilous Voyage resolves, the entire spell doesn’t resolve. You won’t scry.
There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
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