Phalanx Tactics

Instant

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target creature is an illegal target by the time Phalanx Tactics tries to resolve, the spell won’t resolve. No creatures get +1/+1.
If the target creature is an illegal target by the time Phalanx Tactics tries to resolve, the spell won’t resolve. No creatures get +1/+1.
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