Forajida de Kruin // Terror del Paso Kruin (Innistrad)
Forajida de Kruin // Terror del Paso Kruin back
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Forajida de Kruin // Terror del Paso Kruin
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Criatura — Bribón licántropo humano // Criatura — Licántropo

Daña primero.
Al comienzo de cada mantenimiento, si no se lanzaron hechizos en el último turno, transforma a la Forajida de Kruin. // Daña dos veces.
Cada Licántropo que controlas no puede ser bloqueado excepto por dos o más criaturas.
Al comienzo de cada mantenimiento, si un jugador lanzó dos o más hechizos en el último turno, transforma al Terror del Paso Kruin.

2 // 3/2 // 3
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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