Recrutador de Vigia do Crepúsculo // Uivador da Krallenhorde
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Criatura — Humano Guerreiro Lobisomem // Criatura — Lobisomem
: Olhe os três cards do topo de seu grimório. Você pode revelar um card de criatura dentre eles e colocá-lo em sua mão. Coloque o resto no fundo de seu grimório em qualquer ordem.
No início de cada manutenção, se nenhuma mágica tiver sido conjurada no último turno, transforme Recrutador de Vigia do Crepúsculo. // As mágicas de criatura que você conjura custam a menos para serem conjuradas.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Uivador da Krallenhorde.
No início de cada manutenção, se nenhuma mágica tiver sido conjurada no último turno, transforme Recrutador de Vigia do Crepúsculo. // As mágicas de criatura que você conjura custam a menos para serem conjuradas.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Uivador da Krallenhorde.
2 // 3/2 // 3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Rulings
Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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