Reclutatore della Guardia del Crepuscolo // Ululatore Krallenhorde
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Creatura — Mannaro Guerriero Umano // Creatura — Mannaro
: Guarda le prime tre carte del tuo grimorio. Puoi rivelare una carta creatura scelta tra esse e aggiungerla alla tua mano. Metti le altre in fondo al tuo grimorio in qualsiasi ordine.
All'inizio di ogni mantenimento, se nell'ultimo turno non sono state lanciate magie, trasforma il Reclutatore della Guardia del Crepuscolo. // Le magie creatura che lanci costano in meno per essere lanciate.
All'inizio di ogni mantenimento, se nell'ultimo turno un giocatore ha lanciato due o più magie, trasforma l'Ululatore Krallenhorde.
All'inizio di ogni mantenimento, se nell'ultimo turno non sono state lanciate magie, trasforma il Reclutatore della Guardia del Crepuscolo. // Le magie creatura che lanci costano in meno per essere lanciate.
All'inizio di ogni mantenimento, se nell'ultimo turno un giocatore ha lanciato due o più magie, trasforma l'Ululatore Krallenhorde.
2 // 3/2 // 3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Rulings
Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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