Of One Mind

Sorcery

This spell costs less to cast if you control a Human creature and a non-Human creature.
Draw two cards.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once you announce that you’re casting Of One Mind, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a Human and a non-Human creature.
Of One Mind is unaffected if you no longer control a Human and non-Human creature after you’ve cast it.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Of One Mind). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
Once you announce that you’re casting Of One Mind, no player may take actions until the spell has been paid for. Notably, opponents can’t try to change whether you control a Human and a non-Human creature.
Of One Mind is unaffected if you no longer control a Human and non-Human creature after you’ve cast it.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Of One Mind). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
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